Showing posts with label team. Show all posts
Showing posts with label team. Show all posts

Sunday, 28 October 2007

(attempted) Meeting of 26th Oct

Well sorry to be blunt, but I didn't think much of that meeting. It sucked frankly. My major concern is the way that we've divided out the work. For example we have Nelson himself. Ali will make him, and could spend as much time on the model as he likes. Perhaps he could wait until the last week to complete it. Then that would leave me with 1 week to create the clothes onto the body (cant be done without the body). Pass it on to the people animating it, and the people texturing it. We we all depend on the people before us. Its a mess, and too risky.

I realise in any kind of animation dev team like this, that's how its supposed to work, but we aren't professionals, barely know each others skills/styles, and we have a very close deadline. I would prefer it if we could divide the modeling out to everyone, then split the animation between everyone too. Or just have our own thing to work on all sides, like modelling, animating and texturing a character, or a cannon or something.

Other thing that bugged me, was in the meeting, about 5-6 people were shouting at once, only about 2 of them listening to anyone. I just gave up, put on some headphones. It seemed the usual lot took charge without asking anyone else, and tried to sort things out, but that didn't work too well. Sam, if you read this, you should of stuck about, we needed you as a project manager, but I cant blame you for leaving. Leah, I just read over the notes, thanks for keeping track of all that, I couldn't figure out what was going on. Ali, I text you asking whats going on with Nelson... no reply. I'm not doing Nelsons clothes, if you need some help though, just ask me.

So to sum up, I don't have a clue whats going on. If you want to be a team, and communicate like adults, then we can sort something out. The modellers are well off, but if your an animator, just think whats going to happen if you don't get your models until too late. The longer the modeller spends on it, the better mark he/she gets, the worse yours is. We need to restructure this or we're going to end up unintentionally screwing each other over. I needed to vent that, sorry, it's not directed at you all!

I better get some more sleep before coming in next time :P