I decided to give the face a break today, it gets a little tedious after a while. So instead I built a cannon! I figured we can get on with building some basic props like this before knowing the exact storyboard, and I'd already collected some reference photos anyway.
I tried two methods of making the barrel; lathe and loft. I ended up sticking with lathe because it was so much easier to tweak and add detail, than dealing with separate shapes, then curve editing.
It's going to be fun to use with Max's physics system, because the barrel should be able to actually fire a ball from it. Can't wait to animate it, and have some flash & smoke, make it roll backwards when it fires :)
I want to upload the .max file to share, but realized if we are going to be working as a team, we need some online space, like FTP or a wiki, where we can share all our files, and work collaboratively. Actually I've got a few ideas, and want to let you know about a few other cool tools I've found while working in a development team lately, so I'll get some stuff together and post about it later.
Oh... Click the top image to see full size.
Wednesday, 24 October 2007
Cannon
Posted by James Tickett at 1:32 am
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